The Making of Les Immatériaux provides the first comprehensive account of the preparations of Les Immatériaux, detailing how the exhibition emerged from collaborations in such diverse fields as contemporary art, architecture, science, and network media.

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Platforms

Platforms and the Moving Image offers a multifaceted look at how digital platforms shape and are shaped by economic, cultural, and political forces. The collection examines the effects of gaming, social media, streaming and videosharing platforms on the production, circulation, and consumption of moving images.

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Fragile

Wie kann aus einem gescheiterten Fluchtversuch eine aussagekräftige Falldarstellung europäischer Grenzregime werden? Eine zehnminütige Videoinvestigation der Rechercheagentur Forensic Architecture erweist sich als Symptom für die Krisen politischen Auftretens in digitalen Medien.

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Medienästhetik markiert eine Suchbewegung, die die philosophischen wie medienwissenschaftlichen Grundlagen erkundet, die in medienästhetischen Kontexten in Erscheinung treten können. Zugleich lädt sie ein zu einer historischen Kartographierung und begrifflichen Konturierung von Medienästhetik, einer Diskussion ihrer unterschiedlichen Modellierungen und der sich daraus ergebenden Optionen für Kritik.

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Wie reflektieren Künstler*innen und Kollektive die globalen Herausforderungen der akzelerierenden Rohstoffausbeutung? Und welches Widerstandspotenzial entfalten diese künstlerischen Praktiken gegen die Paradigmen des (Neo-)Extraktivismus? Die Beiträge dieses Bandes analysieren die künstlerische Auseinandersetzung mit unterschiedlichen extraktivistischen Phänomenen aus kunstwissenschaftlichen, kuratorischen und künstlerischen Perspektiven.

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Ecology of Affect

The way we conceive the human today is particularly affected by the shifts in media technology during the 20th century. Affect emerges as the new liminal concept that renders the body compatible…

Affective Transformations

The Affective Turn has lost its former innocence and euphoria. Affect Studies and its adjacent disciplines have now to prove that they can cope with the return of the affective real that…

Distributed Productivities

Digital distribution produces new global cultural flows from urban centers like Lagos, Mumbai or Seoul. But it also enables new forms of distributed production in which cultural entrepreneurs cooperate across continents and…

Kritik postdigital

Die realpolitische Affirmation der Universalität des Digitalen geht mit einer regelrechten Abwehr der kritischen Reflexion seiner scheinbaren Axiome einher. Umso dringlicher ist es zu fragen: Was sind die Bedingungen und Möglichkeiten von…

Uexküll’s Surroundings

With its diversity of possible Umwelten or environments for living things, Jakob von Uexküll’s Umwelt theory has been hailed by many readers as the first step toward an innovative, pluralistic conception of nonhuman life….

Beyond the Flow

In the wake of the so-called digital revolution numerous attempts have been made to rethink and redesign what scholarly publications can or should be. Beyond the Flow examines the technologies as well…

Rethinking Gamification

Gamification marks a major change to everyday life. It describes the permeation of economic, political, and social contexts by game-elements such as awards, rule structures, and interfaces that are inspired by video…

Non-Knowledge and Digital Cultures

Making available massive amounts of data that are generated, distributed, and modeled, digital media provide us with the possibility of abundant information and knowledge. This possibility has been attracting various scenarios in…

Was ist Medienästhetik?

Als Nachfolger des früheren Internationalen Jahrbuchs für Medienphilosophie beschäftigt sich das Internationale Jahrbuch für Medienphilosophie und Medienästhetik in der ersten Ausgabe nach dem Relaunch mit der wesentlichen Frage: Was ist Medienästhetik?

Diese Frage…

Really Fake

With anchors in feminist theory, queer discourse, and digital politics, Really Fake rescues “fakeness” from the morass of “fake news” and rejuvenates “fake” as a material and tactical reality. This book treats…

The Cyborg

Born on the pages of science fiction comics in the 1920s and 30s, the cyborg lives in popular imagination. As hero of the cyberpunk epic, in its brief but intense history, the…

Foucault, digital

Mitte der 1960er Jahre hat Michel Foucault die Methode der „Diskursanalyse“ in die Geistes- und Sozialwissenschaften eingeführt. Besonders in der Archäologie des Wissens hat er dafür plädiert, die Geschichte des Wissens und…

Accidental Archivism

In the digital media ecology, archives are changing. Artists, curators, critics and scholars assume the role of accidental archivists. They shape cinema’s futures by salvaging precarious repositories and making them matter in…

Material Trajectories

Material Trajectories: Designing With Care? turns towards material-driven design processes with the aim of relocating technoscientific trajectories. Concerned with new forms of caretaking, it combines positions from the extended fields of design…

Serge Daney and Queer Cinephilia

French critic Serge Daney was a central figure in film, television and media criticism of the second half of the twentieth century. He died of AIDS in 1992, just as the concept…

Guantánamo Frames

For the last twenty years, the Guantánamo Bay detention camp has not just been a military prison and security facility, but also a site of media production. Films, photographs, and documents have…

Nonconscious

Growing numbers of nonhuman companions (smart objects, technical environments, sensor technologies used to augment the human body) are creating affective synching between human and nonhuman agency. Unlike the unconscious of psychoanalysis, this…

Pattern Discrimination

Algorithmic identity politics reinstate old forms of social segregation—in a digital world, identity politics is pattern discrimination. It is by recognizing patterns in input data that Artificial Intelligence algorithms create bias and…

Library Life

Wie und wo entsteht kulturwissenschaftliches Wissen? Im Kopf? In der Bibliothek? Am Schreibtisch? Inspiriert von den Laborstudien der Science & Technology Studies ging das Autor*innen-Kollektiv des vorliegenden Buchs diesen Fragen nach. Aufgesucht…

Ökologien der Erde

Ökologien der Erde bestimmen die Gegenwart. Dabei gewinnt die in den 1970er Jahren von James Lovelock gemeinsam mit Lynn Margulis entwickelte Gaia-Theorie heute neue Erklärungskraft. Wenn Gaia bei Bruno Latour sogar zum…

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meson press is a cooperative that publishes experimental, innovative, multi-format open access books. It was initiated and is currently run by Mercedes Bunz, Marcus Burkhardt and Andreas Kirchner, and grew out of the Hybrid Publishing Lab, Leuphana University of Lüneburg.

Dedicated to open access

We believe in Gold Open Access. To ensure the authors’ rights as well as the openness of published monographs, meson press is committed to publish under a Creative Commons CC-BY-SA license.

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